#include <DigitalDisplay.h>
Macros | |
#define | bit0Mask 0x01 |
#define | dotMask 0b00000001 |
#define | digit0 0b10111110 |
#define | digit1 0b00001010 |
#define | digit2 0b11011100 |
#define | digit3 0b01011110 |
#define | digit4 0b01101010 |
#define | digit5 0b01110110 |
#define | digit6 0b11110110 |
#define | digit7 0b00011010 |
#define | digit8 0b11111110 |
#define | digit9 0b01111110 |
#define | letterA 0b11111010 |
#define | letterB 0b11100110 |
#define | letterC 0b10110100 |
#define | letterD 0b11001110 |
#define | letterE 0b11110100 |
#define | letterF 0b11110000 |
#define | letterG 0b10110110 |
#define | letterH 0b11101010 |
#define | letterI 0b00001010 |
#define | letterJ 0b10001110 |
#define | letterL 0b10100100 |
#define | letterN 0b11000010 |
#define | letterO 0b10111110 |
#define | letterP 0b11111000 |
#define | letterQ 0b01111010 |
#define | letterR 0b11000000 |
#define | letterS 0b01110110 |
#define | letterT 0b11100100 |
#define | letterU 0b10101110 |
#define | letterZ 0b11011100 |
#define | clear 0b00000000 |
#define bit0Mask 0x01 |
#define clear 0b00000000 |
#define digit0 0b10111110 |
#define digit1 0b00001010 |
#define digit2 0b11011100 |
#define digit3 0b01011110 |
#define digit4 0b01101010 |
#define digit5 0b01110110 |
#define digit6 0b11110110 |
#define digit7 0b00011010 |
#define digit8 0b11111110 |
#define digit9 0b01111110 |
#define dotMask 0b00000001 |
#define letterA 0b11111010 |
#define letterB 0b11100110 |
#define letterC 0b10110100 |
#define letterD 0b11001110 |
#define letterE 0b11110100 |
#define letterF 0b11110000 |
#define letterG 0b10110110 |
#define letterH 0b11101010 |
#define letterI 0b00001010 |
#define letterJ 0b10001110 |
#define letterL 0b10100100 |
#define letterN 0b11000010 |
#define letterO 0b10111110 |
#define letterP 0b11111000 |
#define letterQ 0b01111010 |
#define letterR 0b11000000 |
#define letterS 0b01110110 |
#define letterT 0b11100100 |
#define letterU 0b10101110 |
#define letterZ 0b11011100 |